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My friends and I used to get a little poker game going every once in a while. Here are some of the games we played. We play mostly 7 card stud and 5 card draw with variations. Seven card stud is usually dealt 2 down, 4 up and 1 down.

Canadian Auction
Auction Game. Deal one card down. Dealer puts two cards face up. Players bid (starting with 'free') until no one wants to go higher. That player takes the cards leaving them face up. If no one wants them, then are put in the trash. The auction continues until everyone has 6 up cards. When there is one person who needs cards, they must take then next cards. i.e. they can not say no. Deal one card down. Then each player chooses one of their down cards to be wild for their hand. All cards of the same rank are wild, but that down card is not actually in the hand. (You are left with 7 cards). Bet. Turn Non-Wild down card up. Bet.
Created by Russ Neufeld

4's
Match pot game. Deal 4 cards down to each player. Each player decides to stay or drop. Then lay 1,2, or 3 (if you have an ace) cards down. The dealer completes the hand to 4 cards (So it's like draw). Highest hand wins. Only pairs, three of kind and 4 of a kind count. Start over with everyone.
Created by Fud

Chopping Block
Auction Game. Deal 2 down to each player. Auction 2 pair to each player (See Canadian Auction for details on auctioning.) Deal 1 card down. Bet. Place down cards in a line going from the middle of the table toward you. Dealer deals one card in the middle of the table. This card determines which one of your down cards is wild. If the card is 2-5, the card closest to you is your wild card. (It is still in your hand) If the card is 6-10, the middle card and J-A, the top card. Roll the other two cards. Bet.
Created by Steve Janzen

Serial Killer
Seven card stud game. 9 to 5 in the hole. When you start, 9's in the hole kill you. (You Lose). If an Ace comes up, the killer card decreases by 1. i.e. If two aces show, 7's kill you.
Created by Ben Trost

Inebriation
Seven card stud game. Dealt Three down, Three up, One down. If a spade comes up, the game becomes Concussion (card order is reversed...Ace low, 2 high) Each time a spade comes up, the order is reversed. i.e. two spades, normal order. 5 spades Concussion.
Created by Russ Neufeld

White Trash
Seven card stud game. Where the Diamond Royalty, King, Queen and Jack (White Trash) are wild if they are up. If you have all three white trash in the hole, you automatically win. If you have one or two White Trash, then you automatically lose.
Created by Chad Goertz

Couple's Carmen
Seven card stud game. If a male and female card come up beside each other in someone's up cards, those two cards become wild. Aces in the whole are wild.
--Adapted to this year by Lynn Roth. Created by Chad Goertz(Velcro Couple)
Variations: Menage a trois-two females and a male or two males and a female in the hole automatically win.

Follow the Queen, 9 to 5
Follow the Queen, 9 to 5 is another 7 card stud game. 9s are wild to start. If a Queen comes up, 8s replace 9s as the wild card. Each additional queen lowers the wild card.
Created by Jason Glick

Russ's Game or Crazy Canadian (Russ is from BC)
Seven card stud. "Sevens are smack, Man with the Axe" Sevens are ranked below the twos which stops straights. The Man with the Axe is wild. Not the Pike!
Created by Russ Nuefeld

Between the Sheets
Deal two cards up. The player bets on the next card being in between the two cards. If the card is in between, the player takes that much out of the pot. If the card is not in between the two, he puts his bet in the pot. If a two of a kind comes up, the player matches the pot. Play continues with next person until the pot is gone. If the first card is an Ace, the player calls it high or low. An Ace that comes up second is always high.
---Caution---This game makes for very big pots

On Top or Below
Like In Between the Sheets. Deal one card up. The player bets and calls "On Top" or "Below". If the card is where the player bets, he takes his money. If not, he puts it in the pot. If an Ace comes up, game becomes In Between the Sheets, and player calls the Ace high or low.
Created by Ben Trost

Roll Your Own
7 cards down. Choose best five and roll.

Pick and Roll
Seven card stud game. Three cards down. Each player rolls one-bet. Each player gets a card down. He Chooses from the three down cards one card to roll. Continues except the last card is not rolled.

Chicago
Seven card stud game. Highest spade and highest hand split the pot

Little Chicago
Seven card stud game. Highest spade in the hole and the highest hand split the pot

Black Mariah
Seven card stud game. Winning hand is both high and includes the highest spade. Spade doesn't have to be part of the winning 5 card hand. If no winner, game resets with another ante. Once you fold, you are out for the rest of the game.

Jack the Shifter
Seven card stud game. If a Jack comes up, the player calls a named seven card stud game.

Do Ya'
Five card stud game. Each player receives a card down. This is their wild card. This card and any card of the same rank is wild for them and only them.
A card is dealt up to the player to the left of the dealer. They have a choice to take this card. If this card is refused, another card is dealt up to this player. If this card is refused, they must take the third card. The remaining cards are passed to the next player. They have a choice of the passed cards or cards off the deck to make a total of two. If these are refused, the third card must be taken. Play continues to the dealer. After the dealer has chosen a card, bets are placed and the remaining cards are decked. Dealing begins again for a total of five cards.
Variations: Scooby Do Ya'-Six cards total
Super Scooby Do Ya'-Seven Cards total. The shaft card can be taken from the top or bottom of the deck--Ben Trost

Pass the Trash
Seven cards dealt down. Each player passes 3 cards to the person on their left. Bet. Each player can then draw up to two cards from the deck. Bet and Roll.
Variations:
9 card-pass 5
Factorial-Pass 3, pass 2, pass 1 and roll
9 card Factorial-Pass 5, 4, 3, 2, 1.

The Bitch
Seven card stud game. If the Queen of Spades comes up, the game resets.

Variations: The Bitch and the Pimp-The Jack and Queen of Spades reset.

High-Low
Five card draw game. Try to get the highest or lowest hand. Before showing hands, players place one coin in their hand if they are going low and two coins in their hand if going high. Coins are revealed and determination of winnings is determined. High and Low hands split the pot
If wild cards are called, a player can go both high and low. If the player has both high and low hands he takes the entire pot. Else he receives nothing.

Midnight Baseball
9 cards are dealt down. Do not look at your cards. Penalty is matching the pot. 3's and 9's are wild. A 4 will get you another card. Four natural 4's automatically wins. After dealing, the top card on the deck is rolled. The first player must beat this cards before betting. When he has determined that he has beaten the card, he calls his hand and bets. Each player must beat the preceding hand. Play continues until no one can beat someone.
Variations
Daylight Baseball-Pick up the cards. You can then decide at anytime how you want to roll. -- Russ Neufeld

Guts
Two cards are dealt to each person. Cards are held above the table. If you wish to stay in, you hold your cards. If you wish to fold, you drop on three. If more than one person holds, the winner takes the pot and each of the losers matches the pot and everyone is dealt two new cards from a new deck. Play continues until only one player holds.
Variations:
Beat the Deck-When only one player holds, he must beat the top two cards of the deck, or he matches the pot and game continues.
Dorsing Guts-Cards are dealt off of same deck until deck is gone.--Denver Dorsing
Bloody Duck Guts-Red twos are wild.
Penguin Guts-If no one holds, the player who would have won has to match the pot.--Lynn 'Penguin' Roth

Jacks or Better
Five card draw game. A player must have a pair of jacks or better to begin betting. If no one bets, game resets.

Jacks to open, Trips to win
Five card draw game. A player must have a pair of jacks or better to begin betting. If no one bets, game resets. Cards are drawn. A Three-of-a-kind or better is needed to win, else, game resets.

Spit in the Ocean
Five card draw game. 4 cards are dealt down to each player, one card up in the middle. Game is played as 5 card draw, except each player receives only 4 cards. The card in the middle is shared by all players and, along with all other cards of the same rank, is wild.

Standard wild cards


Brennemen's Revenge-Aces are wild. i.e. e^(i(PI)) = -1
Ducks unlimited-All twos--Jeromy Dorsing
Red Eye-9 of Hearts and all One-Eye cards
Hot Sex-Red 6's and 9's--Chad Goertz
Sex in a Dark Room-Black 6's and 9's
The Dike, The Pike and the Poker The Queen of Clubs, the Jack of Diamonds and the Jack of Clubs are wild.--The Elite
Marge Simpson-All blue haired face cards are wild.--One of us.
Greasy 'stach-All face cards with a mustache are wild.--Jeromy Dorsing

Other Terms


"Goertz it" -- Don't look at your cards at all and bet till you see your cards.